Sunset Overdrive lead writer John Paquette and brand development director Ryan Schneider have recently spoken to Gaming Bolt how the June SDK update improves their upcoming game.
The developers revealed that the SDK June Update will allow them to have more characters & particles on the screen, they also promised further optimisation of the game.
“For us it’s really more about pushing the number of characters on the screen and particles in the game. If you play the game you will see there are a lot of things that are happening on the screen. “
“It really is great to be supported by Xbox. One really cool thing that the platform [Xbox One] enables us to do is seamless transition between single player to multiplayer. All you have to do is hop into the photo booth of the game and boom…you are in multiplayer.
He then expressed his opinion regarding the relationship with Microsoft.
We are very grateful to be partners with Microsoft as an Xbox One exclusive,” Schneider explained.
Sunset Overdrive will be released for the Xbox One on October 28th and the game will be running at 30 frames per second at 900p resolution.